Defeat Anime RNG Units: Verified Unit Reference
Look up confirmed Defeat Anime RNG unit names and mutation labels, see what the roster evidence covers, and find where acquisition and growth are documented.
The only unit name currently confirmed by same-game evidence in Defeat Anime RNG is Genius Mutated Koben, granted directly by the Chainsaw code as a unit the player does not have to roll for. The code text pairs the unit name with a "Mutated" label, which indicates a mutation/variant descriptor attached to a base unit identity rather than a separate base-unit entry — so treat "Genius Mutated Koben" as one entry, not two.
One spelling detail matters when looking this unit up: the third-party code guide writes "Koben," while the site's internal link target uses "Kobeni." The exact in-game spelling should be checked against the game's own UI before relying on either version.
Reading unit entries
Defeat Anime RNG units are rolled for, sent to fight anime bosses, and leveled up by merging animes, while players survive enemy waves, unlock new zones, and collect rare animes and mutations. Mutations can appear when a roll goes well, and codes can also grant Trait Shards, Luck Potions, XP/Gold Potions, and powers like [Angelic] and [Blossom] that change how a unit fights. These are adjacent-system facts useful for labeling entries — a "Mutated" label describes a variant relationship, not a separate base unit.
Unit identity should never be guessed from anime character resemblance or promotional art; a unit's name in the game's own collection UI is the deciding factor.
Current roster coverage
- Confirmed entries: 1 — Genius Mutated Koben(i), obtained via the Chainsaw code (source-dated September 2026).
- Not yet evidenced: any base (non-mutated) Koben/Kobeni entry, any other unit names, rarity labels, and stat or visible-attribute values.
- The game's own experience page confirms it features "rare animes and mutations" but names no units.
Because of this, this directory does not claim an exhaustive unit list — coverage limits above are stated separately from any missing entries, and roster, naming, and variant relationships should be rechecked against current in-game UI.
Where to learn acquisition and growth
The published codes guide covers direct reward units, while the unit-level and mutation guides explain the evidence currently available for growth and mutation labels. Dedicated roll and merge walkthroughs remain unpublished because the retained sources do not support reliable step-by-step instructions; use this page to confirm a unit's identity and labels without assuming those missing procedures.
